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Economy in Albion Online is Purely Player-Driven

Le 7 June 2016, 02:37 dans Humeurs 0

yes, economy in Albion Online is purely player-driven. All resources are found by players and nearly everything is crafted by players as well. It means every piece of lumber that you use to build a building or every bow that you craft out of a piece of wood is going to come from an actual player. And this can happen because of its great resource gathering system. You know a full explanation can help you save time and Albion Online Silver.

# Resource Quality and Zone Control

Resource scarcity is a big deal in Albion. It’s the driving force behind the in-game economy, the idea that rarer resources are rare and difficult to get and that control of land is important. The further you process your journey through the maps, the more quality resource will be found.

First, you start the game off with safe zones, a PvE only zone but providing low-tier resources. When you move up into partial PvP zones and full PvP zones with control held by guilds, you get rarer and more valuable resources. And on top of that idea of resource scarcity and controlling zones is that resources replenish and regenerate slowly.

You will get different types of resource based on its tier as well. For example, you will get coarse wood from a tier 3 tree. And each tree as well as other source has limited resource which is going to replenish very slowly.

In addition, if someone gathered that tree before you recently, you are going to be able to get a lot less. Sometimes you’ll come across a patch of trees that only have one total logs in them or ore veins that only have like one chunk of steel ore in them.

This is the main cause of the fight to take control over high tier resources in PvP zones. It’s an important part of the game to drive its economy from the idea of scarcity.

# Resource Tier

Albion Online resource gathering system is quite similar to Minecraft. You start out punching basic trees. For example, you can harvest rough wood from a tier 1 tree without needing an axe. This tier 1 wood is a main material to craft your tier 1 novice gathering tools. Once you have tier 1 tools, you can start to gather tier 2 resources.

Resource gathering in Albion Online is like a stepping stone progression system where you need to work your way up. You need to have a tier 2 axe in order to harvest wood from tier 3 trees. In same way, a tier 3 axe is necessary to harvest tier 4 trees.

There’s also a way to skip a tier which can be done by buying resources and tools from other players though the market known as the Auction House. Each town has its own trading markets allowing you to gather your raw resources back there to sell to other people. They might only want to focus on refining and crafting without having to go out and gather resources themselves.

In the same way, you can also buy all resources from the market and focus only crafting and refining without having to harvest them yourself. This is the choice of what do you want to progress through the Destiny Board, which is the Albion Online’s character progression system.

# Gathering, Refining and Crafting Progression

Destiny Board is split up into different areas such as combat, harvesting, refining and even constructing. For wood gathering, you can just start up harvesting tier 1 wood and then unlock Journeyman’s Axe tier and work on the ability to use Adept’s Axes and higher up. Otherwise, you can skip this by farming silver from fighting or auction house, and buy raw materials instead.

In case you do not want to purely focus on the crafting without having to refine and gather materials yourself. You can do that as well by purchasing refined materials from the market and start crafting right away.

The way you want to progress your own character in Albion Online is purely based on your decision. You can be a crafting specialist by only focusing of crafting or you can be a jack of all trade and doing gathering, refining, and crafting yourself. Or you can even ignore crafting and gathering progression and focus only “combat” in the Destiny Board. You have an option to do it as well.

# Resource Type and Guild Cooperation

There are a lot of actual resources you can farm in Albion Online. There are stones for crafting buildings. There is weaving which is used for crafting cloth and armor equipment. There’re iron, steel, and more.

Because of this huge variation, a group of community like guild is quite necessary in Albion Online. For example, it seems like gems is necessary to craft weapon of all types. If you’re going to craft bows, gems and lumber are necessary. It quite takes some time to be specialized in everything in order to craft it. But with a group, you can only be specialized in your owner and share it with other people. This encourages player interaction and cooperative within the game.

Now, it is possible to be a jack of all trade. Obviously if you’re spending time crafting leather stuff, you’re not really getting the advancement towards wood, or especially if you’re doing iron smelting and then crafting things out of that iron, then you’re not really progressing in wood.

Instead of looking at it on a guild perspective, let’s say a group of three. We can focus on different things and builds. One player can focus on being a tank, one damage dealer, and one support.

This idea of specialization also works in term of resource gathering. One player can focus on wood, leather, and gems. One player can focus on weaving, gems, and a little bit of wood. And the last player can focus on ore smelting and wood. There might be an overlap but, with three people combined, they can do more things together. Else, you and your group can get to niche down and focus on different things and work with a group to cover each other and trade in among the party or in among the guild.

# Resource Gathering Strategy

When you’re traveling through a zone looking for resources, you’ll start to see areas that will be fully farmed out. Often these will be on a road. However, not many people are brave enough to venture into a higher-level PvP zone. Instead, they tend to hanging around down in non PvP areas. A recommended guide is to risk to a PvP zone. There’s a high chance to find rare resources even along the roads there since it’s only for the brave and skilled players.

Albion Online encourages you to progress into more difficult zones as a group not only for resource, but also to explore. There’s a real sense of exploration in this game. And that means that, the roads are going to be pretty much in frequented zones where people are traveling through all the time. Any resource on the side of the road will be definitely hard to harvest since people are going to stop and grab them all.

However, you should gather resources in the corner of the map or in kind of a sneaky area. Or especially in an area that’s full of dangerous enemies because more valuable, rare, and larger resource collections will be found there.

Albion Online - Longbow Vs Warbow

Le 1 June 2016, 10:46 dans Humeurs 0

I have a .3 cloth helm .2 leather jacket .3 leather boots warbow, great kite, great mobility, the deeps. But I can’t deal with then correctly. The longbows rain of arrow has good aoe damage and short cooldown. Anyone here rolling longbow on leather? I wonder how it fares in combat. Here are some tips which can help to improve your skill:

It depends on what you want to accomplish. As you’ve used both, I’m sure you know the pros and cons. I think both are useful in group setting, though only 1-2 Warbows are really needed for that clutch stun, then the rain of arrows that follow melt everybody.

I use Warbow in 1v1 or in small group. I can kite melee pretty well (I’m using all Leather). If I run with my guild/bigger group, I find Longbow is more reliably and fits my playstyle.

My suggestion is to level both until you are sure which one to take it further. You get the power to all bows anyway so it’s a good idea to level .1-.3 all to a certain point.

All things considered, the longbow will be the better option in the end. That also all depends on you. The warbow is good for doing open world pvp, or if you are up late and want to solo by yourself. The longbow on the other hand, offers everything a warbow does, just swapping the stun for a massive aoe damage and a cc slow. The rain of arrows is a shorter cd, so you’ll also have it available more often.

More people will want you as a longbow player, and you will benefit the team much more. This is from personal experience, and my guild’s take on it as well.

As for your armor, you are right on track. I run: Head: Assassin [Meditate] Chest: Hunter [Haste] Boots: Assassin [Dodge]

I am all about mobility and catching people, so I am willing to sacrifice some damage. In my eyes, damage doesn’t mean anything if they can retreat or get away. I’ve also seen others use ‘Flee’ instead of dodge for more speed and gap-closing ability, however, it’s risky to give up all that utility dodge has to offer.

At last, more guides and news in UPAlbion .com! GOOD LUCK!

Shub Summarizes the Play Style of His Build

Le 31 May 2016, 03:53 dans Humeurs 0

Shub summarizes the playstyle of his build as following:

“My build is centered around being annoying and preventing my enemy from capturing objectives in GvGs. DPS is certainly a weak area of this build, but the versatility it provides overall outweighs that pitfall.”

# Equipment

Let’s cover the armor and weapon of choice that Shub utilizes in his build

1) Leather Hood (Assassin)

2) Cloth Chest (Mage)

3) Leather Shoes (Assassin)

4) Warbow

With access to a variety of defensive skills as well as the general utility provided by the Warbow, this build is a force to be reckoned with on both defensive and offensive fronts and opens the door for outplay potential.

“Outplaying other builds is the core of this build. With the amount of utility you have, your only weakness is getting out-damaged or out-tanked in a fight,” Shub explains.

# Armor

Let’s go over the skills that we will utilize in this build.

- Assassin Leather Hood Skill: Meditation/Smokebomb

The primary skill we will want to forge on our Leather Hood would be Meditation or Smokebomb. According to Shub, the skill you choose depends on your matchup.

“Personally, I use Meditation for fast combos, primarily in duels. On the other hand, I use Smokebomb in both open world and GvGs for preventing point captures, escaping tough situations and being a nuisance in general.”

Meditation is a skill that provides you with significant cooldown reduction over a period of 1 second. It is certainly an optimal skill for duels, as it gets your various utility skills off of cooldown almost immediately.

On the other hand, Smokebomb provides an area-of-effect (AoE) bomb that detonates under your feet. The skill creates a cloud of smoke, turning you invisible while silencing you, allies and enemies within a 6 meter radius. Smokebomb is an excellent option for open world, with enough utility to get out of tough situations in open world encounters.

Choose wisely!

- Assassin Leather Hood Passive: Increased Move Speed

The main passive we will want to take on our Leather Hood is Increased Move Speed – providing you with a 2.5% movement speed increase across the board. Essentially, you will have a slight edge in mobility over your opponents.

- Mage Cloth Chest Skill: Frost Shield

Shub’s personal preference of chest skill in this build is Frost Shield – increasing your armor and magic resists by a considerable amount for 8 seconds. Any enemies that attack you during the duration of Frost Shield are slowed by 20% and also receive 10% of their damage reflected back to them.

“Frost Shield provides me with much needed defensive utility that the build would otherwise lack when using Cloth Chest,” Shub affirms.

- Mage Cloth Chest Passive: Aggression

The optimal choice of passive here would be Aggression. This will increase your damage by 8%, which is a valuable boost in damage that the Warbow would lack otherwise.

- Assassin Leather Shoes Skill: Dodge Roll/Refreshing Sprint

Shub picks the skill he places on his Leather Shoes depending on circumstances as well.

“For my shoes, the skill I choose depends entirely on my match-up. The options are really between Dodge and Refreshing Sprint.”

Dodge Roll is a skill that provides a short moment of invulnerability while rolling. After the roll is finished, you also receive a 40% movement speed increase for 4 seconds.

Refreshing Sprint will give you a short burst in movement speed, increasing your speed by 96% for 3 seconds. It also slightly reduces the cooldowns of all your skills as well.

According to Shub: “If your playstyle is more defensive, then you’ll definitely want to use Dodge Roll. It is easily one of the best defensive mechanics in the game, and allows you to outplay enemies regardless of what build they use. If you want to play more aggressively, use Refreshing Sprint. The increased movement speed allows you to chase more effectively, and the cooldown reduction is icing on the cake to stick on your enemies.”

- Assassin Leather Shoes Passive: Increased Move Speed

Shub is clearly a huge fan of movement speed, as he also takes Increased Move Speed on his shoes. The bonus 2.5% increase in movement speed guarantees that he will be able to escape or chase his opponents.

# Weapon: Warbow

Finally, let’s cover our choice of weapon.

The Warbow is a rather common choice of weapon in Albion as it is one of the most effective weapons in the open world. It is quite simple to unlock in the Archery branch of the Destiny Board. After mastering a Journeyman Hunter’s weapon of choice, you will be able to unlock the Adept’s Bow. All you have to do at this point is master your Adept’s Bow, and you will be able to get your hands on your very own Warbow.

The Warbow is a weapon that naturally comes with an immense amount of utility for any team composition, or even solo-play. With access to sources of mobility, crowd control and AoE damage, the Warbow is a prime example of a well-rounded weapon.

“In terms of GvGs, this build is mainly focused on the utility of the Warbow, specifically provided by its stun. The build has both quick damage, and quick escapes. The Warbow is a pretty nimble weapon and effective at its job,” Shub states.

Let’s cover the Warbow skills utilized in this build.

Multishot: This is a skill that provides constant AoE damage on a short cooldown. It is quite effective at preventing point captures in GvGs, and also harassing enemies in the open world.

“The main reason I take Multishot is for the constant pressure it can keep on enemies. It forces them to consider their positioning if they are within range of my Multishot.”

Frost Shot: This is the prime source of mobility for the Warbow. It is a crucial skill in just about every form of PvP in Albion Online. Frost Shot causes you to leap backwards 11 meters, while slowing all hit enemies by 40%.

Shub comments: “Quick escapes Kappa.”

Magic Arrow: This is the bread and butter skill of the Warbow, providing exceptional damage as well as a stun that can devastate multiple enemies at once.

According to Shub: “My build is centered around getting in, stunning your enemy and doing some basic damage then getting out of the fray. This sets up the rest of your team to quickly finish off the enemy. Only use Magic Arrow when you can see at least 2 targets that it can land on.”

# Playstyle and Combos

If you haven’t caught it just yet, the playstyle that this build provides is extremely nimble; arguably the most nimble build in the game! Getting in and out of a fight is essential when playing a build similar to this one.

Shub goes into detail on his personal playstyle:

“A personal combo that I like to use that always rocks opponents in duels in the ‘Meditation Q’ trick. You can fire your Multishot and then instantly meditate right after to reset your cooldowns, and instantly cast another Multishot. This can deal a good chunk of damage within a matter of seconds. Chaining this combo with Magic Arrow can be deadly and deal over 1.5k damage.”

# Pros and Cons

The pros of this build are rather apparent: kite, kite and more kiting. Warbow has some of the highest kiting potential that the game has to offer, making it a very strong build against melee opponents.

“When I’m against melee builds, it is very simple to outplay them. You can simply kite and use Frost Shot for constant slows that help you kite. In addition to that, you can use your chest’s Frost Shield, which slows your opponents even further if they get within melee range,” Shub explains.

A con of this build is that it is weaker against ranged opponents with survivability, and sustained damage.

Shub talks in depth about one of his encounters against such an opponent:

“Emiashiro was a personal opponent I faced who gave me a lot of trouble. He was running 1 handed heavy curst staff, along with heavy armor. It was one of my worst matchups. Without access to high DPS, I could simply not do anything to him in a 1v1 scenario. His DPS was low, but it was enough to brute force me away from the objective and his defensive spells further aided him. He could simply out-sustain me because he barely took damage, while slowly peeling away at my health. If against a ranged tank, don’t be afraid to call for backup, as this is a team battle, not solo!”

# Control the battlefield!

Combining the Warbow and armor as detailed above, it will be hard for you to lose against any enemy in your way. Take control over every fight with stuns, slows, and mobility to chase or escape any situation you encounter. Battle awaits!

What do you think of Shub’s Warbow build? And more news in

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